AI Insights · Timothy · April 2022
Top 5 Fish Games Performance in the UK Q1 2022
Discover the performance of the top 5 fish games in the UK during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 fish-themed games on a unified platform in the United Kingdom demonstrated varied performance trends. The data, sourced from Sensor Tower, reveals interesting insights into weekly downloads, revenue, and active user activity.
Fishdom by Playrix saw notable weekly revenue fluctuations, peaking at approximately $295K in the first week of January before gradually declining to around $220K by early March, then recovering to $268K by the end of the quarter. Weekly downloads for Fishdom showed an initial upward trend, reaching around 19K in late January, but experienced a drop towards the end of March to about 9K. Active user numbers also saw a decline from about 207K at the start of the quarter to 164K by the end.
Undersea Solitaire Tripeaks from Plarium Global Ltd experienced steady weekly revenue, ranging from $2.4K to a high of $3.5K. Downloads surged in January, peaking at 7.2K in early February, before dropping significantly to just over 400 by the end of March. Active users followed a similar pattern, with a peak of 9.2K in February, decreasing to around 4K by the end of the quarter.
Hungry Shark Evolution by Ubisoft Entertainment maintained a steady weekly revenue, ranging between $2K and $3.8K. Downloads exhibited a peak of 11K in mid-January, then showed a downward trend to about 6.8K by the end of March. Active users increased initially, peaking at 40K in January, but gradually declined to around 31K by the end of the quarter.
Hungry Shark World, also from Ubisoft Entertainment, saw weekly revenue mostly between $2K and $3.8K. Downloads peaked at nearly 10K in early March, maintaining a steady number above 5K throughout the quarter. Active user numbers peaked at 80K in early March, with a slight decrease to around 68K by the end of the quarter.
Merge Mermaids-magic puzzles by GAMEGZZ LIMITED showed consistent weekly revenue ranging from $1.3K to nearly $2K. Downloads remained relatively low, peaking at around 200 in late January. Active user numbers hovered around 400 throughout the quarter, with a slight drop to 342 by the end of March.
For more insights and detailed data, visit Sensor Tower.